TriPlanar

TriPlanar mapping shader that supports normal-mapping and control over a top, middle, and bottom zone. Can use either world-space or object-space mapping for textures.


Usage Rules

NameDescription
Deferred CompatibleThis shader draws using the deferred buffer when in deferred rendering mode.
Sampler HogThis shader may exceed texture sampler limits and fail to compile should you add too many extra property groups.