Area Light

Light component that turns Unity punctual lights into Alloy area lights. Found in the component menu under Alloy->Alloy Area Light.

 

Directional Disc: Has regular directional diffuse lighting, but with a disc-shaped specular highlight. (Directional) 

Sphere Light: Has regular point diffuse lighting, but with a sphere-shaped specular highlight. (Point/Spot) 

Tube Light: Has tube-shaped diffuse and specular lighting. (Point) 

 

Notes:

  • REQUIRED on ALL (Directional/Point/Spot) lights for Alloy to function correctly.
  • Automatically assigns a default cookie to spot lights to support colored cookies.
  • Supports toggling specular highlight per-light.

Public properties:

  • HasSpecularHighlight
  • ​Radius
  • Length