Dissolve

A dynamic cutaway/burnaway effect using cutouts and edge emission from a Dissolve Map.

NOTE: If this effect is used on an Opaque material, it may disable some GPU optimizations earlier than normal for the given frame. 


Parameters

NameTypeDescription
Glow TintHDR Color(RGB) Emissive transition zone tint. (A) Opacity scale.
Glow Color(RGB) Opacity(A)Color Map(RGB) Emissive transition zone color. (A) Opacity. [Tiling, Offset, UV Set]
CutoffFloat [0-1]The dissolve cutout opacity midpoint.
Glow WeightFloat [0-1]Weight of the effect.
Glow WidthFloat [0-1]Width of the glowing edge effect (in dissolve mask space)

Appears On

Car Paint

Core

Decal

Directional Blend

Eye

Glass

Hair

Oriented

Prototyping

Skin

SpeedTree

Transition

Transmission

Unlit

Weighted Blend